Beiträge von AntonioBarbarian

    Well i can't wait for this mod to be realeased, it will be one of the most happiest moments of my gaming life (considering i had this idea around an year ago, wanting to do it on RTW, whitout knowing that i could edit/create regions and a new campaign map, and also edit factions)


    C - O - O - L


    Oh, i was watching the addon screenshots, and i belive there might be too many towns on the Colony (Valley of Mines, to those who dont know), i might remade it if you want, my idea was the Sect Camp having one town only, the "Exchange Place" (in the north, right in the pass) could be a town, dominated by Gomez's mans of course, a little camp outside the old mine, another at the new mine, the Mountain Fortress in the south could be a castle, the Orc Cemetery, The Orc Arena (south of Cavalorn's hut), the ruin in the mountain south of the old camp, and the Orc town also.


    Also, maybe a campaing that starts by the time the Nameless hero got to the mainland, with the orcs dominating everything, maybe with the Rangers as a faction by then (thats with you though, i dont think it will happen), the Rebel camps could be (you dont really need to do that) scripted to not be able to advance from village, but building a special building (like a rebel camo) you can recruit: Rebel Light Archers, Rebel Light Infantry, Rebel Infantry and Rebel Archers, maybe, in Vengard, or in any liberated town: Rebel Heavy Infantry and Rebel Heavy Archers, also, that fictional faction, i have some good plans for then, the name i though was Hiiarcanya, and owning not only that area, but that little isle south of Cape Dun (with a village there maybe), their units would range from similar units used by Hashishins, but with Cataphracts (its true, why the hell would some one use a cataphract in a dense forest), peltasts, that sort of stuff, their colors could be Green and Blue, also, maybe the Orc Raiders too, they would be Hordes though, without towns (maybe use the Mongols or the Timurids to make them?) I dont know if you met him, but thers a named hostile Orc Shaman in Nordmar, in the way to the Fire Clan, in a stone circle, in front of one of the tombs, its Ur Arash i belive, he could be their heir, leader is the Boss of the Mine, in the Hammer Clan, they would have hordes in the valley where the Mine ends, near the Wolf Clan, with Ur Arash's hordes in the way to Fire Clan, also, maybe some hordes of then around Vengard, with the big camp, the one that stands on the right of the road from Faring, wich would be the Orcs Capital, my two cents here though.


    EDIT: Zitate korrigiert.
    ImperatorBob

    To the translator team: The guys in varant are not the "Assassins" their name is Hashishin/Hashashin (i dont think there is any diff, but hashishin is better) also, the symbol used by the Old Camp in the addon, i belive its the symbol of the Hashishin, also, the Nomads are using the Orcs's symbol, just enable cheats on Gothic 3 and type in the console "idkfa" (i dont remenber exactly, if it works you will see "Bingo!" on the cheat console, it gives you all itens in stacks of 100, equip an armor that looks like a paladin armor, but Tan instead of Grey, its the orc armor, i think thats their symbol, also you can gain it legit by killing Rhobar and destroying Vengard for Kan, he gives the armor as reward, also, can you add the Rangers as a faction? Also, as theres only a few factions ingame, maybe a few "fictional" ones, like one in the area between the mountains of Bakaresh and the sea south of Cape Dun

    Hallo, ich kam und ich möchte fragen, wie ist die mod gehen, im mit Google Translator während ich hier spreche derzeit Deutsch, auch, wenn Sie wollen, kann ich mit der Übersetzung von Ingame-Texte und Beschreibung (i dont wissen über Codierung helfen so kann ich nicht dabei behilflich sein) auch in englischer Sprache werden die Assassinen namens Hashashin (zumindest in der Version im mit), wenn Sie möchten kann ich ein paar Änderungen an der Strategie Karte zu machen.