ZitatAlles anzeigenHi everyone,
The Total War series has a long and venerable history of modding, courtesy of yourselves. We’ve talked for a long time about releasing tools for your use, and as you’re (keenly!) aware this still hasn’t happened yet. We know you’re frustrated at the situation, and take it from us, so are we.
For this reason, we’re giving you the complete raw database XML (data from tables) and XSD (table structure and field properties) files for both Empire and Napoleon - they're attached to this post. Armed with these, you will have a ton of data to work with, and you’ll also know what’s in every field of every table. There’s an awful lot in there, and we sincerely hope this will help you in your efforts. If you have any questions concerning the XML and XSD files, ask away, we’ll do our best to answer them.
Happy modding,
The Creative Assembly
Den rest des Beitrags findet ihr im TWC:
Official CA comment - Total War: The modding situation - Total War Center Forums
Im Post selbst hat ein Absatz der weniger mit den Daten zu tun hat dafür gesorgt das ich beinahe vom Stuhl gefallen wäre:
ZitatBack in the Rome days, Vercingetorix created tools that were absolutely key to the explosion of Total War modding; tools such as the CAS exporter and the unpacker. You were happy, we were thrilled and some fantastic mods (such as the breathtaking Europa Barbarorum) were born, and enjoyed by thousands, us included. We’re still in awe of what people achieved with Rome and Medieval II’s engines.
Ich platze gerade vor Stolz ein klein wenig dazu beigetragen zu haben